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if ((document.getElementById) &&
window.addEventListener || window.attachEvent){
(function(){
//Configure here.
var num = 70; //Number of flakes
var timer = 10; //setTimeout speed. Varies on different comps
var enableinNS6 = 0 //Enable script in NS6/Mozilla? Snow animation could be slow in those browsers. (1=yes, 0=no).
//End.
var y = [];
var x = [];
var fall = [];
var theFlakes = [];
var sfs = [];
var step = [];
var currStep = [];
var h,w,r;
var d = document;
var pix = "px";
var domWw = (typeof window.innerWidth == "number");
var domSy = (typeof window.pageYOffset == "number");
var idx = d.getElementsByTagName('div').length;
if (d.documentElement.style &&
typeof d.documentElement.style.MozOpacity == "string")
num = 12;
for (i = 0; i < num; i++){
sfs[i] = Math.round(1 + Math.random() * 1);
document.write('
<\/div>');
currStep[i] = 0;
fall[i] = (sfs[i] == 1)?
Math.round(2 + Math.random() * 2): Math.round(3 + Math.random() * 2);
step[i] = (sfs[i] == 1)?
0.05 + Math.random() * 0.1 : 0.05 + Math.random() * 0.05 ;
}
if (domWw) r = window;
else{
if (d.documentElement &&
typeof d.documentElement.clientWidth == "number" &&
d.documentElement.clientWidth != 0)
r = d.documentElement;
else{
if (d.body &&
typeof d.body.clientWidth == "number")
r = d.body;
}
}
function winsize(){
var oh,sy,ow,sx,rh,rw;
if (domWw){
if (d.documentElement && d.defaultView &&
typeof d.defaultView.scrollMaxY == "number"){
oh = d.documentElement.offsetHeight;
sy = d.defaultView.scrollMaxY;
ow = d.documentElement.offsetWidth;
sx = d.defaultView.scrollMaxX;
rh = oh-sy;
rw = ow-sx;
}
else{
rh = r.innerHeight;
rw = r.innerWidth;
}
h = rh - 2;
w = rw - 2;
}
else{
h = r.clientHeight - 2;
w = r.clientWidth - 2;
}
}
function scrl(yx){
var y,x;
if (domSy){
y = r.pageYOffset;
x = r.pageXOffset;
}
else{
y = r.scrollTop;
x = r.scrollleft;
}
return (yx == 0)?y:x;
}
function snow(){
var dy,dx;
for (i = 0; i < num; i++){
dy = fall[i];
dx = fall[i] * Math.cos(currStep[i]);
y[i]+=dy;
x[i]+=dx;
if (x[i] >= w || y[i] >= h){
y[i] = -10;
x[i] = Math.round(Math.random() * w);
fall[i] = (sfs[i] == 1)?
Math.round(2 + Math.random() * 2): Math.round(3 + Math.random() * 2);
step[i] = (sfs[i] == 1)?
0.05 + Math.random() * 0.1 : 0.05 + Math.random() * 0.05 ;
}
theFlakes[i].top = y[i] + scrl(0) + pix;
theFlakes[i].left = x[i] + scrl(1) + pix;
currStep[i]+=step[i];
}
setTimeout(snow,timer);
}
function init(){
winsize();
for (i = 0; i < num; i++){
theFlakes[i] = document.getElementById("flake"+(idx+i)).style;
y[i] = Math.round(Math.random()*h);
x[i] = Math.round(Math.random()*w);
}
snow();
}
if (window.addEventListener){
window.addEventListener("resize",winsize,false);
window.addEventListener("load",init,false);
}
else if (window.attachEvent){
window.attachEvent("onresize",winsize);
window.attachEvent("onload",init);
}
})();
}//End.
Wir haben hier euch gegen die Langeweile eine kleine Auswahl an Spiele bereit gestellt. Wir hoffen, das ihr beim spielen ein wenig Spaß habt und wir somit eure Langeweile etwas nehmen können.